Tutros

Introduction
Tutros is the land of the dwarves, who mostly build underground. As Tutros is largely maintains, it contains mostly dwarven mines and several villages built around those mines. as well as the capitol Coalfirth which houses the council.

The borders of Tutros are relatively well defined, with the Pinlan river being the northeastern border to Acrad, the mountains being the border to Oberlaide, and the southern edge of the desert defining the border to Ublia.

Almost all of the area surrounding the mountains is riddled with dwarves, though some goliaths, giants, orcs, half-orcs and other exceptionally strong races are seen often as well, mostly to help with the shaping of metallic objects too large for a few dwarves to handle.

The desert where the winds don't blow is mostly stone and sand, with rocky outcrops. in the desert exist several small Bedouin clans and dangers such as sandworms and dune stalkers.

Since the desert is nothing but death, the maintains are relatively useless near the surface and only dwarves can dig deep enough to get any use out of them, when humans first came through they only built a few small settlements near the Pinlan river and proceeded to move on to the plains north of Corsa.

all in all, Tutros is a thriving small country with little conflict in its borders.

Cities and towns in Tutros

 * Coalfirth
 * Dryrise
 * Rivermill
 * Timber town
 * Magdoral

Water and mountains in Tutros

 * Bellrath river
 * Mountains of Per Ulv